One Command Ahead wiki
A robot with places to be.
From your first careful steps to a ship full of possibilities.

The Academy
Orbital Academy Seven is where your training begins. The early courses introduce movement, turns, gaps, and more advanced commands one idea at a time. PROCTOR, the resident training AI, has a course to run and very little patience for distractions.
The Terrapin
Beyond the Academy, the course moves into a ship. Corridors branch, bulkheads block the obvious route, lasers reward careful planning, and battery-powered runs ask you to think about more than distance.
Pick your personality
Different looks, different voices, the same command rules. Your choice of robot is cosmetic.
- Crash
- An eager Academy crash-test chassis. Enthusiasm comes standard.
- Vega
- A precise navigator with a dry sense of humor. Every move should count.
- Brick
- A heavy-duty loader and gentle giant, unlocked by completing the Academy.
- Pixel
- A bubbly retro service unit. The Academy’s old terminals might hold a clue to this unlock.
Further out
More of the Frontier is being developed. We’ll introduce new places on the development blog as they take shape. This is a look at a game in progress, not a promise of a final world or level count.